List two things you found surprising about prototypes
Well since the beginning I had a clear idea of how I wanted to make this “trash man” I knew how the role was going to be and how it would become implement. But when I tried doing the look and feel it all started to fit well together, but the surprising thing was coming with a solution on how was the wire going to hold the trash inside, and also questions started popping into my mind on how are people going to interact with it and that’s how I came to the idea of using gloves or Purell. But in general the only surprising thing was how fast I could create this wire man.
A game
15 years ago
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